The Iowa gambling task (IGT) is a psychological task thought to simulate real-life decision making.It was introduced by Antoine Bechara, Antonio Damasio, Hanna Damasio and Steven Anderson,[1] then researchers at the University of Iowa. It has been brought to popular attention by Antonio Damasio (proponent of the somatic marker hypothesis) in his best-selling book Descartes' Error.[2]
The task was originally presented simply as the Gambling Task, or the 'OGT'. Later, it has been referred to as the Iowa gambling task and, less frequently, as Bechara's Gambling Task.[3] The Iowa gambling task is widely used in research of cognition and emotion. A recent review listed more than 400 papers that made use of this paradigm.[4]
Cambridge Gambling Task (CGT) The Cambridge Gambling Task has been developed to assess decision making and risk taking behaviour outside a learning context. Administration time. Up to 18 minutes. The participant is presented with a row of ten boxes across the top of the screen: some are red and some are blue. The Iowa Gambling Task (IGT) is a sensitive test for the detection of decision‐making impairments in several neurological and psychiatric populations. Very few studies have employed the IGT in functional magnetic resonance imaging (fMRI) investigations, in part, because the task is cognitively complex.
Participants are presented with four virtual decks of cards on a computer screen. They are told that each deck holds cards that will either reward or penalize them, using game money. The goal of the game is to win as much money as possible. The decks differ from each other in the balance of reward versus penalty cards. Thus, some decks are 'bad decks', and other decks are 'good decks', because some decks will tend to reward the player more often than other decks.
Most healthy participants sample cards from each deck, and after about 40 or 50 selections are fairly good at sticking to the good decks. Patients with orbitofrontal cortex (OFC) dysfunction, however, continue to persevere with the bad decks, sometimes even though they know that they are losing money overall. Concurrent measurement of galvanic skin response shows that healthy participants show a 'stress' reaction to hovering over the bad decks after only 10 trials, long before conscious sensation that the decks are bad.[5] By contrast, patients with amygdala lesions never develop this physiological reaction to impending punishment. In another test, patients with ventromedial prefrontal cortex (vmPFC) dysfunction were shown to choose outcomes that yield high immediate gains in spite of higher losses in the future.[6] Bechara and his colleagues explain these findings in terms of the somatic marker hypothesis.
The Iowa gambling task is currently being used by a number of research groups using fMRI to investigate which brain regions are activated by the task in healthy volunteers[7] as well as clinical groups with conditions such as schizophrenia and obsessive compulsive disorder.
Although the IGT has achieved prominence, it is not without its critics. Criticisms have been raised over both its design and its interpretation. Published critiques include:
CÍGLER, Hynek, Martin ŠMÍRA a Vojtěch VIKTORIN. Iowa Gambling Task: Comparison of the Classical Scoring and Cognitive Modeling Approach and its Convergent Validity with Other Clinical Tasks. In 14th European Conference on Psychological Assessment. 2017. |
Další formáty: BibTeXLaTeXRIS |
Základní údaje | |
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Originální název | Iowa Gambling Task: Comparison of the Classical Scoring and Cognitive Modeling Approach and its Convergent Validity with Other Clinical Tasks |
Název anglicky | Iowa Gambling Task: Comparison of the Classical Scoring and Cognitive Modeling Approach and its Convergent Validity with Other Clinical Tasks |
Autoři | CÍGLER, Hynek, Martin ŠMÍRA a Vojtěch VIKTORIN. |
Vydání | 14th European Conference on Psychological Assessment, 2017. |
Další údaje | |
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Originální jazyk | čeština |
Typ výsledku | Prezentace na konferencích |
Obor | 50100 5.1 Psychology and cognitive sciences |
Stát vydavatele | Česká republika |
Utajení | není předmětem státního či obchodního tajemství |
WWW | URL |
Organizační jednotka | Fakulta sociálních studií |
Klíčová slova anglicky | Iowa Gambling Task; Cognitive modeling |
Příznaky | Mezinárodní význam, Recenzováno |
Změnil | Změnil: Mgr. Martin Šmíra, učo 251591. Změněno: 3. 12. 2017 17:04. |
Anotace |
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The aim of this study is to compare Bayesian cognitive modeling of the response style in the Iowa gambling task (IGT), specifically PLV-Delta model (Ahn et al., 2008), and the classical approaches to the IGT scoring in a non-clinical population. We used an exploratory design to analyze convergent validity between different types of the IGT scoring and other clinical tasks in a sample aged 18–30 years. Test battery included Iowa gambling task, SST (stop signal task), go/no-go task, N-back, and DDT (delay discounting task). All these tests were computer-administered. Sample size ranged between 100 and 200 for each pair-wise comparison. Results showed convergent validity between some of the parameters of the cognitive model and the classical IGT test scores; however, the cognitive model parameters show a better incremental validity compared to the traditional scoring techniques. We also estimated reliability of the IGT using several approaches. These results are discussed bearing in mind the exploratory nature of the study. Using point estimate of the parameters from the Bayesian model could limit results of this study. In addition, our reliability estimates are slightly biased due to non-normality of the distribution of all parameters. This study can provide us with a better understanding of the cognitive processes that underlie decision-making in the IGT in a non-clinical population. Moreover, we revealed some advantages of the Bayesian cognitive modeling approach over the classical the IGT scoring. These findings have the potential to improve applicability of the Iowa gambling task in clinical practice. |
Anotace anglicky |
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The aim of this study is to compare Bayesian cognitive modeling of the response style in the Iowa gambling task (IGT), specifically PLV-Delta model (Ahn et al., 2008), and the classical approaches to the IGT scoring in a non-clinical population. We used an exploratory design to analyze convergent validity between different types of the IGT scoring and other clinical tasks in a sample aged 18–30 years. Test battery included Iowa gambling task, SST (stop signal task), go/no-go task, N-back, and DDT (delay discounting task). All these tests were computer-administered. Sample size ranged between 100 and 200 for each pair-wise comparison. Results showed convergent validity between some of the parameters of the cognitive model and the classical IGT test scores; however, the cognitive model parameters show a better incremental validity compared to the traditional scoring techniques. We also estimated reliability of the IGT using several approaches. These results are discussed bearing in mind the exploratory nature of the study. Using point estimate of the parameters from the Bayesian model could limit results of this study. In addition, our reliability estimates are slightly biased due to non-normality of the distribution of all parameters. This study can provide us with a better understanding of the cognitive processes that underlie decision-making in the IGT in a non-clinical population. Moreover, we revealed some advantages of the Bayesian cognitive modeling approach over the classical the IGT scoring. These findings have the potential to improve applicability of the Iowa gambling task in clinical practice. |
Návaznosti | |
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GA15-20970S, projekt VaV | Název: Od rozhodnosti po autoritářství: Potřeba kognitivního uzavření (Akronym: ORAKUZ) |
Investor: Grantová agentura ČR, Standardní projekty |
Typ | Název | Vložil/a | Vloženo | ||||
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ECPA_v09.pdf | Cígler, H. | 11. 7. 2017 | |||||
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